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68 Beiträge

Choosing SOHO network hardware

With a move coming up I started thinking about network requirements for the new house. Based upon past experience and future plans, I arrived at the following set of requirements, in no particular order: Wireguard VPN […]

Visualizing point clouds in Godot

I’ve previously visualized lines, using clickable meshes as geometry. The advantage of this approach is that you get clickable objects and can access their attributes. The downside is speed, as each vertex and line segment is […]