Only a few people in the world get to create one famous piece of software. A guy called Linus Torvalds created two that are used every day by millions of people: Linux, and git. What is […]
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The Cloud-Optimized Point Cloud (COPC) format is an extension to the popular LAZ file format for point clouds. It adds spatial subdivision and an index to the end of a LAZ file that makes it possible […]
I’ve long wanted to build my own point cloud viewer. While CloudCompare is my daily driver, I would also like something that I can extend and run algorithms in. I’ve previously taken a look at Unity, […]
I’ve previously written about the challenges of adjusting Mobile Mapping data, such as finding suitable geometry and proper weighting of overlapping drivelines. Another issue arises where drivelines branch and rejoin. Below drawing shows the top view […]
One peculiarity of Rust is its Result type. In many other programming languages, you’ll probably use a bool or int to indicate successful function execution. If you’re new to Rust and take a look at Rust code, you’ll […]
Despite a history with Linux that reaches back more than 25 years, Windows is my main desktop operating system – partly because having been in corporate environments where I was force to use it, partly because […]
All images sourced from Wikipedia unless otherwise noted. What is a workstation? Wikipedia’s definition starts with A workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single […]
Thinking back about the past is a side effect of getting older. So when I recently configured a new workstation, I couldn’t help thinking back about my first PC. I had bought it in 1993, a […]
After first investigating Rust superficially some time ago, I’ve now started to really use it. As I’ve written before, my programming background is C/C++, Fortran, C#, and more recently Python. With that experience, some things about […]